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Thursday, August 15, 2013

We Are Not Worthy: Rockstar Posts GTA Online Video (Plus Info Blowout)

First things first, watch the trailer in all of its amazingness:



Mind blown right? I Know. Now the game is so big that it's releasing separately on October 1st, as Rockstar still has some things to iron out. Don't worry you get a code to download it free with your copy of GTA V. Now peep these extra details that spilled out from Gamespot & Kotaku after the video dropped.

  • There's a stock market, which won't be available at launch but will be insane whenever Rockstar does put it in. You can invest in a car manufacturer and then storm around the city destroying every one of their cars so they have to pump out more (and their stock increases accordingly).
  • There's also a fascinating new take on spectator mode, GameSpot reports: you could be in your apartment and see a police car down below your window somewhere, turn on the TV, and watch one of your friends run-n-gun with cops in real time.
  • When the multiplayer mode launches, it'll be accessible through your character select wheel: in addition to the main three characters, Michael, Trevor, and Franklin, you'll have a fourth option for multiplayer.
  • AI characters "will react to the urgency in your voice," CVG says. Whoa. And... "Suddenly, a Rockstar developer sat next to us starts chatting into his headset and his on-screen character does the same, lip-synching broadly in time."
  • While GTA Online seems like it's mostly made for multiplayer, there'll be ways to solo at least some of it. According to Rockstar: "In Grand Theft Auto Online, players have the freedom to explore alone or with friends, work cooperatively to complete missions…"
  • Switching over to GTA Online, you're immediately dropped into a world shared by 16 players. No need to match up with other people using some free-roaming lobby--merely jumping into GTA Online is enough to tell the game you're ready to free-roam alongside other players.
  • You and some buddies want to throw on a couple masks and hold up a convenience store for a quick bit of cash. Easy money, right? Well, the player who physically receives the money from the cashier gets to decide how it's split between the team. If your buddy stiffs you on your share of the profit, you can either chase him down and steal it for yourself or keep your hands clean by hiring a hitman to take him out--it's your call. 
  • The game even tracks who your rivals are and lets you know when they've come online so that you can exact a little vengeance.
  • Deposit your money into your bank account as often as you can. When another player kills you, they can snatch the wallet right from your dead body.
  • There are missions unique to multiplayer and as such they've been designed for a cooperative style of play. One of the missions Rockstar showed was a large-scale operation requiring a crew of players to sneak into an airport, take out a crew of armed guards, and fly away in a military cargo plane. If that weren't challenging enough, the players also had to fly it clear across the map and successfully land the thing in a ramshackle airstrip out in the middle of nowhere.
  • While heists are the centerpiece missions of the game, there are plenty of smaller, more ambient missions out there to take on. This includes things like assaulting a gang hideout, stealing armored cars you happen to run into on the freeway
  • At the heart of GTA Online's progression system is an economy that allows for some very interesting ways to invest your money. You've got the standard purchase options that any GTA veteran will expect to see, including weapons, vehicles, and a slew of player homes. 
  • Now that player-owned vehicles occupy a permanent place in the world--they no longer disappear into the ether when you leave them somewhere--you can insure your fleet of cars to make sure all the money you've spent on upgrading them doesn't go to waste should you happen to encounter any wayward rockets.
  • Say you're hanging out in your high-rise apartment enjoying the view down below. You spot a flurry of red and blue lights in the distance and decide to see what's going on. So you switch on your TV, tune into the news, and suddenly you're watching your friend fleeing from the police in real-time thanks to the news helicopter flying directly above him. 
  • Beyond little touches like this, you can use your apartment for more practical uses, as well--like getting your friends together to go over the details of a heist in your planning room or keeping a watchful eye on your 10-car garage using a closed-circuit security camera feed.
  • You can even take a shower to wash off the blood after a particularly brutal mission. It's borderline ridiculous just how much Rockstar has done with these player-owned properties.
  • With each mission, you'll be racking up a form of experience called RP, or reputation points. The greater your reputation, the more characters you'll meet. The more characters you meet, the more favors you can call on.
  • If you're fleeing from another player, you can call up a buddy to hide your radar blip. If you're looking for work, you can have them send you a list of cars to steal. And if you're truly desperate, you can call up a private security company to quite literally bring in an airstrike.
  • What's crazy about all this is that you can call in these favors whether you're messing around in free-roam, or competing in an organized deathmatch or race or any of the other match types.
  • Your player has a smartphone with apps, and you can bring up contacts and missions this way. You can also change your smartphone.
  • You can pay a personal mechanic to fix your cars automatically, or deliver them to any location.
  • As GTA Online develops, it's sensible to expect the 'Whales' to rise to the top - players with more time and skill with the highest levels of RP and cash. However, it's possible to spread the wealth by sharing cash, weapons and ammo among your team. In turn, they can 'defect' and try to steal your cash so, like life, GTA Online is an exercise in trust and social dynamics.
  • GTA Online detects how noisy you are, so you could shout or open fire to distract a guard while a friend sneaks by.
  • GTA Online includes The Feed. It's like GTA Online's version of twitter, which appears on screen to relay all your emails, texts and messages from Social Club.
  • At one extreme, you might need a bodyguard to make drops at the bank.
  • Leslie Benzies claims that Los Santos is only the beginning. The volume of creator tools, missions and items will grow, but at some stage GTA Online will head into new locations. He suggested they were sitting on a lot of content, and it doesn't take a genius to speculate what it might be. (OMG <white girl voice> Liberty City and *drumroll* VICE CITY)
Somebody call President Obama. We need to schedule September 17th and October 1st as national holidays. I can't wait.



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